We know HoWG is all about the History of War Games. And we also know that War of Rights is not a game you can play (at the moment). But if you want to help them to recreate the Maryland Campaign of September 1862 and relive the American Civil War, this might be your change to back the makers of this game on KickStater. Because Campfire Games is pleased to announce the launch of their Kickstarter for American Civil War FPS game, War of Rights.
War of Rights is a multiplayer game set around the tumultuous period of the American Civil War, during the Maryland Campaign of September 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as possible thanks to the wonders of CRYENGINE. Having been in development for over three years, the team at Campfire Games is taking to Kickstarter to aim to secure the funds needed to complete the game.
Players will be able to take on the multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers, where the Siege of Harper’s Ferry took place, to the ridgelines of South Mountain, to the meandering waters of Antietam Creek at the Battle of Antietam. Additionally, players will also be able to choose from a list of regiments that fought in each battle, as well as what rank to fight as, whether they want to slog it out as a lowly private, or orchestrate the carnage and mayhem as a Major General.
“With War of Rights having now been in development for over three years, we felt it was the right time to finally get the game to Kickstarter to secure the required funds.” said Emil Alexander Hansen, co-founder and technical artist at Campfire Games. “War of Rights is something very special to us, we’re incredibly passionate for historical accuracy and so with a successful crowdfunding campaign, we’ll be able to dedicate the time and attention the game needs to be and with the power of CRYENGINE, it’ll allow us to deliver something that’s truly authentic.”
Each map contains a period reconstruction of the buildings, farms, forests, roads and rocks that existed so that players can fight through the streets of Harper’s Ferry, in the wooded heights of Fox’s Gap at South Mountain, or in the wheat fields and Bloody Lanes of Antietam with great accuracy. Players can feel the whiz of each deadly shot and shell fly by their bodies, or hitting their comrades, or themselves, as they scream in a bloody hail from their wounds.